Cinematic Pseudo-Raytracing
Experience Minecraft through the lens of a cinema camera. We pushed the rasterization pipeline to its absolute limits to simulate path-traced lighting, deep shadows, and epic volumetric atmospheres.
Get the ShaderNo compromises. Pure mathematical precision.
Mathematically normalized time-of-day blending. The sun transitions smoothly from dawn to dusk without color banding, purple skies, or crushed blacks.
Enhanced Screen-Space Global Illumination and GTAO. Experience accurate color bleeding and deep, raytraced-like contact shadows that ground objects in the world.
Tuned Nubis physical parameters for massive cumulus clouds. Features multi-bounce scattering for brilliant silver and gold linings at dusk.
GPU: NVIDIA RTX 2060 / AMD RX 6600
CPU: Intel i5-10400 / Ryzen 5 3600
RAM: 8 GB allocated
Loader: Iris Shaders / OptiFine
GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
CPU: Intel i7-12700K / Ryzen 7 5800X3D
RAM: 12+ GB allocated
Loader: Iris Shaders (Sodium)
Aurightshade-Mere is a heavily modified fork of the incredible Revelation Shaders. We stand on the shoulders of giants. All original source code and architectural rights belong to HaringPro.
View Revelation Source Code